Thread subject: ODSClan :: Your input on: GD_orange_elevator_test

Posted by GameDrained on 04-01-2020 03:38
#1

So Testing this map.
If you have any ideas, or have seen an error that needs fixing I would be glad for your input.



So far these changes will be worked on:
coloured lights not reseting upon win and restart.
add axis texture to area below elevator.
add spawn warnings.
eyebrowseyebrowseyebrowseyebrowseyebrowseyebrowseyebrowseyebrowseyebrowseyebrowseyebrowseyebrows-
How about a name change since there is an gd_orange_elevator and gd_orange elevator_b1
maybe gd_not_another_orange_elevator.
{too long?}
or
GD_orange_escalators